Michael
Azubike

Software engineer building creative tools, audio software, and games.

scroll to zoom out ↓

Selected work

Things I've built

Conjure

A Spotlight replacement for macOS with fuzzy search, voice commands, app control, file creation, and suggestions that learn from your usage history.

ML Experiments →

Small reinforcement-learning and evolutionary-algorithm experiments: a Q-learning agent that learns to escape a room, and neural nets trained by evolution instead of gradient descent on the Titanic dataset.

About

I like making software that feels fun to use.

I'm a software engineer who likes working close to the metal on things people can see and hear: real-time audio, 3D interfaces, game systems, and desktop tools.

Right now I'm most interested in intelligent NPCs in games, intuitive 3D tools for making music, and interfaces that feel like videogames.

Frameworks & tools
React, three.js, Fastify, SQLite, raylib, miniaudio, Pygame
Interests
Real-time audio, graphics, game AI, HCI

Contact

Open to roles and collaborations.